#ifndef __HELLOWORLD_SCENE_H__
#define __HELLOWORLD_SCENE_H__

#include "MyHeaders.h"
#include "MapScene.h"

class StartScene : public cocos2d::CCLayer
{
public:
    virtual bool init();  
    static cocos2d::CCScene* scene();
    CREATE_FUNC(StartScene);
	void btnClickCallback(CCObject* pSender, TouchEventType type);
	virtual void onEnter();
	virtual void onExit();

	Button* startBtn;
	Button* helpBtn;
	Button* aboutBtn;
	Button* moreBtn;

	Widget* shell;

	void playSansuo();
};

#endif // __HELLOWORLD_SCENE_H__
